It needs a lot of work, but it's a nice start.
Try to add a game over screen, at the moment, when the character dies, it just remains on screen.
Audio optimisation would be nice as this submission has a very large file size, for something relatively simple. It ought to be compressed, or perhaps use a loop from the audio portal to lower the file size and make the loading times much quicker.
Also the block can go off the stage, on the right hand side. Which makes it quite easy to avoid the circles. So a small improvement to stop the block's movement when it reaches the stage's boundaries would be an improvement.
And lastly, the graphics could be redesigned, perhaps add colour.
But I like your code, it works, and the variety of the enemies size is a nice feature, as is the fact some fall faster than others.
So this is a nice start, but there are just a few pointers that could be improved to make a much better game next time.
Not Bad at all.
This is quite a good time waster, and challenging as well in the higher levels.
Graphically it's simple, but not overly complicated so you can really focus on just playing.
So good job.
Just one minor note, it is fairly easy to avoid the 8 balls by right-clicking the mouse, then left clicking in another location. This quickly moves the 'pocket' out of the way of on coming obstacles, so makes the game a little easier to play.
All in all, not a bad job. 8/10!
Well that's cheating isn't it ;-).
And just after I thought it couldn't get better, this second instalment has improved upon the first no-end!
It's brilliant! The art was impressive but also friendly enough to make the user really feel as if they are within the game.
The puzzles are clever and well thought out and had me playing for quite some time. And the use of the Newground's medal system is a great bonus.
But what is really special about this particular series is the cryptic story line which had me wanting to play on just to see what was going to happen.
This truly is one of the great flash-masterpieces which have made Newgrounds such an amazing place.
Great effort, I'm now eagerly anticipating a third in the 'Favor' series.
Nothing I could possibly type here will do this game justice. It's just that good! It's beyond words!
All I can say is I really wish their will be a sequel to this, and that it will be just as good to play as this version has.
What can I say. This is perfect.
Whenever I'm bored this ha become one of the first things I turn to, it's that addictive!
The playability is brilliant, the graphics style is perfect and the use on in-game achievements and the Newgrounds' medal system has cost me many, many hours of my life.
Great, great job.
Now I'm just eagerly awaiting an iPhone version. Will there be one? I hope so!
Cannot wait for a sequel.
It's so rare these days to find a visual style so unique, that the user is captivated from the start. However, I believe this submission has done just that.
The graphics are breath taking. But what really sets this apart from most escape games is the story created through the use of bewilderment. Whilst playing this I generally wanted to get to grips with why there was a skeletal Alice heaped in a corner.
And the cryptic riddles scrawled throughout just puzzled and added to this confusion, making me want to play a sequel.
This is an unforgettable flash, that will have people talking and playing, for a long time to come.
This is a living, moving piece of art, which has brought a brilliant new visual style to the genre of web-browser games.
For a Point and Click adventure it was truly brilliant, and the use of the Newgrounds' medal system had me hooked trying to accomplish all the tasks and deaths.
This game deserves nothing more than 10/10.
It's fast paced, it's destructive....it has sharks!
What is there not to love about this absolutely amazing, addictive, little game?
Well I couldn't find single flaw with this game, and I loved every second of it. The use of the Newgrounds' trophy implementation was also a great bonus.
But it's a great use of creativity to turn such a simple idea, into an epic game, which I could honestly play for hours!
So great job. Looking forward to future submissions.
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